Text modeling is creating a representation of something that we want to exist, particularly in a digital sense when discussing it in our Digital Humanities course. Jeremy’s term “toy” and Lora’s term “motherboard” as appropriate terms for text modeling aligns well with Willard McCarty‘s article and discussion on Text Modeling. Referring to Text Modeling as a “toy” is particularly significant and accurate because it as McCarty states Text Modeling is a model that is
by nature a simplified and therefore fictional or idealized representation, often taking quite a rough-and-ready form: hence the term ‘tinker toy’ model from physics, accurately suggesting play, relative crudity, and heuristic purpose.
This notion of the idealized tinker toy model implies a malleable structure and idea that we can play with and bring into existence. I think a good way of approaching text modeling is thinking about it as an abstract and ideal blueprint for a rough ideal tinker toy that we are trying to access and create. Text modeling existence begins as an intangible thought with heuristic and boundless qualities. As the process and model is manipulated and built into existence human error and subjectivity begins to take precedence. The interesting and unique feature of text modeling is the boundless quality of the initial thought process.